Index of /chantierpro/node_modules/three/src/renderers/shaders/ShaderChunk

Icon  Name                    Last modified      Size  Description
[PARENTDIR] Parent Directory - [   ] alphamap_fragment.gl..> 2026-01-28 11:39 108 [   ] alphamap_pars_fragme..> 2026-01-28 11:39 88 [   ] alphatest_fragment.g..> 2026-01-28 11:39 104 [   ] alphatest_pars_fragm..> 2026-01-28 11:39 84 [   ] aomap_fragment.glsl.js 2026-01-28 11:39 528 [   ] aomap_pars_fragment...> 2026-01-28 11:39 113 [   ] begin_vertex.glsl.js 2026-01-28 11:39 67 [   ] beginnormal_vertex.g..> 2026-01-28 11:39 138 [   ] bsdfs.glsl.js 2026-01-28 11:39 7.6K [   ] bumpmap_pars_fragmen..> 2026-01-28 11:39 1.3K [   ] clearcoat_normal_fra..> 2026-01-28 11:39 100 [   ] clearcoat_normal_fra..> 2026-01-28 11:39 389 [   ] clearcoat_pars_fragm..> 2026-01-28 11:39 299 [   ] clipping_planes_frag..> 2026-01-28 11:39 630 [   ] clipping_planes_pars..> 2026-01-28 11:39 150 [   ] clipping_planes_pars..> 2026-01-28 11:39 96 [   ] clipping_planes_vert..> 2026-01-28 11:39 102 [   ] color_fragment.glsl.js 2026-01-28 11:39 153 [   ] color_pars_fragment...> 2026-01-28 11:39 143 [   ] color_pars_vertex.gl..> 2026-01-28 11:39 178 [   ] color_vertex.glsl.js 2026-01-28 11:39 297 [   ] common.glsl.js 2026-01-28 11:39 2.7K [   ] cube_uv_reflection_f..> 2026-01-28 11:39 4.0K [   ] default_fragment.gls..> 2026-01-28 11:39 90 [   ] default_vertex.glsl.js 2026-01-28 11:39 121 [   ] defaultnormal_vertex..> 2026-01-28 11:39 705 [   ] displacementmap_pars..> 2026-01-28 11:39 169 [   ] displacementmap_vert..> 2026-01-28 11:39 190 [   ] dithering_fragment.g..> 2026-01-28 11:39 107 [   ] dithering_pars_fragm..> 2026-01-28 11:39 607 [   ] emissivemap_fragment..> 2026-01-28 11:39 230 [   ] emissivemap_pars_fra..> 2026-01-28 11:39 94 [   ] encodings_fragment.g..> 2026-01-28 11:39 82 [   ] encodings_pars_fragm..> 2026-01-28 11:39 2.5K [   ] envmap_common_pars_f..> 2026-01-28 11:39 216 [   ] envmap_fragment.glsl.js 2026-01-28 11:39 1.4K [   ] envmap_pars_fragment..> 2026-01-28 11:39 323 [   ] envmap_pars_vertex.g..> 2026-01-28 11:39 297 [   ] envmap_physical_pars..> 2026-01-28 11:39 1.2K [   ] envmap_vertex.glsl.js 2026-01-28 11:39 647 [   ] fog_fragment.glsl.js 2026-01-28 11:39 303 [   ] fog_pars_fragment.gl..> 2026-01-28 11:39 218 [   ] fog_pars_vertex.glsl.js 2026-01-28 11:39 80 [   ] fog_vertex.glsl.js 2026-01-28 11:39 83 [   ] gradientmap_pars_fra..> 2026-01-28 11:39 438 [   ] lightmap_fragment.gl..> 2026-01-28 11:39 331 [   ] lightmap_pars_fragme..> 2026-01-28 11:39 122 [   ] lights_fragment_begi..> 2026-01-28 11:39 4.3K [   ] lights_fragment_end...> 2026-01-28 11:39 293 [   ] lights_fragment_maps..> 2026-01-28 11:39 816 [   ] lights_lambert_verte..> 2026-01-28 11:39 2.7K [   ] lights_pars_begin.gl..> 2026-01-28 11:39 5.3K [   ] lights_phong_fragmen..> 2026-01-28 11:39 222 [   ] lights_phong_pars_fr..> 2026-01-28 11:39 1.2K [   ] lights_physical_frag..> 2026-01-28 11:39 2.4K [   ] lights_physical_pars..> 2026-01-28 11:39 6.6K [   ] lights_toon_fragment..> 2026-01-28 11:39 95 [   ] lights_toon_pars_fra..> 2026-01-28 11:39 859 [   ] logdepthbuf_fragment..> 2026-01-28 11:39 315 [   ] logdepthbuf_pars_fra..> 2026-01-28 11:39 192 [   ] logdepthbuf_pars_ver..> 2026-01-28 11:39 200 [   ] logdepthbuf_vertex.g..> 2026-01-28 11:39 393 [   ] map_fragment.glsl.js 2026-01-28 11:39 172 [   ] map_pars_fragment.gl..> 2026-01-28 11:39 78 [   ] map_particle_fragmen..> 2026-01-28 11:39 361 [   ] map_particle_pars_fr..> 2026-01-28 11:39 224 [   ] metalnessmap_fragmen..> 2026-01-28 11:39 282 [   ] metalnessmap_pars_fr..> 2026-01-28 11:39 96 [   ] morphnormal_vertex.g..> 2026-01-28 11:39 934 [   ] morphtarget_pars_ver..> 2026-01-28 11:39 917 [   ] morphtarget_vertex.g..> 2026-01-28 11:39 1.4K [   ] normal_fragment_begi..> 2026-01-28 11:39 1.0K [   ] normal_fragment_maps..> 2026-01-28 11:39 735 [   ] normal_pars_fragment..> 2026-01-28 11:39 165 [   ] normal_pars_vertex.g..> 2026-01-28 11:39 165 [   ] normal_vertex.glsl.js 2026-01-28 11:39 303 [   ] normalmap_pars_fragm..> 2026-01-28 11:39 1.1K [   ] output_fragment.glsl.js 2026-01-28 11:40 252 [   ] packing.glsl.js 2026-01-28 11:40 1.8K [   ] premultiplied_alpha_..> 2026-01-28 11:40 223 [   ] project_vertex.glsl.js 2026-01-28 11:40 239 [   ] roughnessmap_fragmen..> 2026-01-28 11:40 282 [   ] roughnessmap_pars_fr..> 2026-01-28 11:40 96 [   ] shadowmap_pars_fragm..> 2026-01-28 11:40 9.8K [   ] shadowmap_pars_verte..> 2026-01-28 11:40 1.3K [   ] shadowmap_vertex.gls..> 2026-01-28 11:40 1.5K [   ] shadowmask_pars_frag..> 2026-01-28 11:40 1.5K [   ] skinbase_vertex.glsl.js 2026-01-28 11:40 247 [   ] skinning_pars_vertex..> 2026-01-28 11:40 1.0K [   ] skinning_vertex.glsl.js 2026-01-28 11:40 400 [   ] skinnormal_vertex.gl..> 2026-01-28 11:40 481 [   ] specularmap_fragment..> 2026-01-28 11:40 210 [   ] specularmap_pars_fra..> 2026-01-28 11:40 94 [   ] tonemapping_fragment..> 2026-01-28 11:40 120 [   ] tonemapping_pars_fra..> 2026-01-28 11:40 1.9K [   ] transmission_fragmen..> 2026-01-28 11:40 910 [   ] transmission_pars_fr..> 2026-01-28 11:40 3.5K [   ] uv2_pars_fragment.gl..> 2026-01-28 11:40 111 [   ] uv2_pars_vertex.glsl.js 2026-01-28 11:40 161 [   ] uv2_vertex.glsl.js 2026-01-28 11:40 137 [   ] uv_pars_fragment.gls..> 2026-01-28 11:40 116 [   ] uv_pars_vertex.glsl.js 2026-01-28 11:40 156 [   ] uv_vertex.glsl.js 2026-01-28 11:40 96 [   ] worldpos_vertex.glsl.js 2026-01-28 11:40 328